While your Fight Lab currency is spent on Combot, you’re free to spend the gold rewards from standard matches on any of the 50-plus fighters. Considering it functions simultaneously as a tutorial and create-a-fighter of sorts, it’s a fantastic way to get accustomed with the mechanics. At the end of the Fight Lab stages, you have a custom-built fighter tweaked to your specifications. Progressing through the stages earns you customization points, allowing you to assign your favorite moves to Combot. Essentially a tutorial with a narrative, this mode does an admirable job of teaching you the ropes of the tag system. Tag Tournament 2 isn’t entirely without an offline single-player component, as the Fight Lab mode tasks you with tuning a combat robot (named Combot, naturally) to your liking. With Tekken Tag Tournament 2, Namco Bandai is more focused on a pure fighting experience than with extraneous modes. Fighting franchises are more sequel-prone than other genres, but they also present a unique challenge to developers – how do you release new installments that offer more than new fighters, stages, and moves? Attempts at features outside of the standard arcade ladder/ghost battle/survival mode have been a mixed bag, with the Tekken series being particularly notable for lackluster single-player modes that stray from the core fighting engine.
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